A 3D game engine built in C++ with a completely hand-made renderer. Has GLTF loading, PBR materials, spatial audio, a lighting system with shadows, 2D rendering, frustum culling, custom components, particle system, billboard drawing, animations using shape keys and a full built-in editor for making and editing worlds and saving them to a custom space-efficient file format.
[NOTICE: ONLY TAKES 'REAL TIME' GAMES] Mostly built from scratch, except for reliancy on (a) Disservin's chess-lib (b) a Polyglot reader library and (c) magic_enum. May not always be online ... Uses Negamax with alpha/beta pruning, a material/positional eval function, quiescence search, and transposition table. NNUE eval function coming soon!
A Keplerian orbit simulator library. If you're a Kerbal Space Program player, you'll recognize this as the "On-Rails" physics mode that kicks in during time warp or when a vessel is out of physics range/unloaded. Written in Rust. Devlog is "incomplete"; this project started before Summer of Making. AI used, but not primarily for code generation. AI was used for: - API design discussion, such as function signatures - Finding external sources for equations. Most of my equations have citations to external sites. - Finding hard-to-catch bugs. All code that it generates is manually reviewed, and there are numerous unit tests for core functionality. - Reviewing code. Sometimes I make mistakes that AI finds, and all its suggestions are manually reviewed.
Haskell chess engine. Second-best in the language out of, like, three! Play it through WASM on the website or on lichess.org, linked in the website footer.
(ALL BUGS HAVE BEEN FIXED, INCLUDING THE AI DETECTION, STAT FAILS!! PLEASE REINSTALL!!) A Browser extension (supports Chrome, Firefox and safari) for useful features on SOM. This includes but not limited to shells/hour Display, project sorting, paste file functionality on devlogs, Vote and ELO Estimation, Shop time estimates based on your average shell per hour, goal tracking system with projection for your future shells, lot of statistics on shop items, AI detection during voting, and in your own project too, rank & total shells display, and other cool stuff. Go try it out!
StatePulse is designed to encourage people to engage with their state's politics! It aggregates legislation from 2024 from all fifty U.S. states + Congress (with over 250k bills!), with local llm-generated summaries to help you understand the bill's contents and aims. Core Features: - Legislation/executive order topic tracking and bookmarking - Find your state and national legislators and generate a message to them through the representatives/civics feature - Post questions, bug reports, and express your thoughts on particular legislation - High level views of legislation activity through the U.S. through dashboard - Generate AI summaries of bills in different venacular (plain english, legalese, or tweet length) - And more! Special thanks to the OpenStates community for providing an amazing API for aggregating legislation, representatives, and jurisdictions (states) with their custom web scrapers. Also thanks to MapLibreGL for their GPU accelerated open source maps. This project would not be possible without them.
MemeOS is a fake, web-based operating system packed with meme apps, Easter eggs, and internet absurdity. Built for fun, chaos, and creativity. "Why just browse memes when you can boot into them?"
HTML VISUALIZER AND DOM Library !! Visualize your HTML easily and get information along with a fully fledged Document Object Model Library. (It is the one that implements .addEventListener of Javascript,etc.. at the core of browsers :) Wait, What is it ??? It's a library with tons & tons of classes, alogrithms, enums, etc.. which are responsible for storing, accessing and manipulating the components of the web (like Head, Html, etc...). You can use urself to create a web scraper, browser or just for parsing. It has got a lot of functions & classes ( It lays down the bench for u :) ). Documentation at docs (Click me) Doesn't sound exciting right ?? But it's the most crucial part of a browser. I have worked tirelessly to create this library that stores the HTML when it's parsed and also handles events and what not !! Ever used .addEventListener(). or .getElementById(). in Javascript ?? This is the library that implements it under the hood :) So I present to you the core behind the giant ! I could have even build the browser with the parsers on top, but SOM is ending so :( (i'll add it after SOM, u can follow the project at Github (Click me)
A platform made specifically for creative web developers to copy paste awesome UI components into their project, or learn how to create them on their own. (FIND EASTER EGGS!!)
formsMD is a custom compiler to handle form elements embedded in Markdown. You can write your forms in a special syntax, that is focused on the main goals of Markdown: Easy to read and Easy to write. formsMD will then convert your .fmd file into a full HTML, CSS & JS site, which you can host on GitHub Pages for free and still get all results without limitations. Check out the demo for more information and read the devlogs or the README if you want to see al features. The Demo is the finished result, read through the README if you want to install this tool yourself to test it out with custom forms. A documentation will be coming soon™, for now, it's kinda trial and error or understanding the Python code for it.
A minimalist, satirical platformer having intentionally repetitive and tedious design. It mocks both the repetitiveness of itself, as well as the not-so-evident lack of skill in the player, sort of like the taunts in The World's Hardest Game by Snubby Land, which they're inspired by. The design of the game was later prompted by the design of OCO by SPECTRUM48.
A minimalist, proof-of-concept browser written in Electron with Widevine DRM, Chrome extension support, and more!
For people who want to try and invest. People often want to invest but don't know where to start, well this is the solution to your problem 😊 THIS IS A SIMULATOR AND WHATEVER YOU DO WILL NOT BE TURNED INTO REAL MONEY. I used ai to debug errors with js.
A real-life version of a game inventory so that you can remember where you put that thing. Built with Swift and SwiftUI. Keep track of your stuff, where it is, what it is, how many you have, and an image to help you easily identify what it is amongst your inventory, and maybe also give you a peek of where it is. Sort your home screen, hide recently added, categories, or locations, or hide a specific category or location, sort them to your hearts content, and make the most important things at fingers reach. Search through your inventory to help you find that thing even quicker. Corresponding builds per ship: Ship #1 - Build 1 (TestFlight) Ship #2 - Build 9 (TestFlight) Ship #3 - Build 12+ (TestFlight)
Clark makes learning smarter and easier with AI-powered study tools. Chat with AI, create & upload reading materials, take quizzes, create flashcards, track streaks, and collaborate with friends all in one place, don't forget to click the globe in the chatbot when you create a workspace, to see the powerful features(quiz etc)!!! also type @ within a workspace chat to see the tags.... DESKTOP ONLY PLEASE!
Tower based obby game I'm making that will be a modernized version of the genre. Made by me, hope to have fun! How this game works: Users from my community submit their towers (tall structures filled with parkour) to me, I then implement their creations into one area for everyone to play. Win win win situation, I get players, the builders get recognition, and the players get obbies to go through! These towers range in difficulty from absolutely baby easy to making you want to rip your device in two. Game link will release when I complete the game!!!
It's desktop environment for Linux, it's primarily made for Arch Linux just for case. It has Material You color generation and Material 3 design so your system will look like Android or ChromeOS. And colors of your whole system can change dynamically even if you just change wallpapers, there are even themes for Discord, Telegram and other apps. I was trying to make everything more understandable and easy to use and install. For advanced users, window manager here is Hyprland.
It's a chess engine, currently trying to make it fast boiiiii (but prob not near stockfish level) UCI support!! AI used for ideas/research on chess engines, minimizing code writing because AI sucks at writing actual technical code anyway and any time I do use it I have to spend 10x the time debugging than if I were to write the code myself :sob: Only AI code is the very basic code that was used when the engine was first conceived, recent modifications and optimizations is all me Started this project back in May because after AP Comp Sci A was finished, I was bored and decided to learn C# on my own, and make a chess engine partly because C# has structs while Java doesn't
An online experience of macOS at the cost of nothing but Internet packets The project is currently in the backend phase where everything in the backend is being adjusted for scalability.
A video game engine, similar to the Paradox Interactive Claustwitz engine, with the objective of making fantasy strategy games.
It's a new social network. But it's not gonna be just regular social network like TikTok or Reddit. It will have reputation system, and it's gonna be very dynamic. There will be two types of it. Static and dynamic. Static will remain after time (like karma in Reddit), and dynamic will slowly always go to the zero every 12h (like -0.5 points every time). Likes and dislikes will affect to your reputation! I'm also planning on other unique features but they are in secret. I also spent a lot of time on color generation and themes. Hope you like it! :D I couldn't finish everything to the end of SoM, too many things to do. ;(
HYRA-0 (Hybrid Reasoning Agent – Zero) is an evolving experimental reasoning framework that avoids templates and question banks, working instead from first principles. The current MVP release focuses on two core components: NLU Phraser — A CLI tool that converts natural language scientific problems into structured, machine-readable data (variables, units, targets, and context). Traceline — A structured logging utility with rich output style. These modules form the foundation for a fully integrated reasoning engine that will later include equation modeling, symbolic solving, and visual explanation.
A code editor (IDE) to make and test native iPhone/iPad apps without owning a Mac. --- IMPORTANT: Setting up this app very involved, especially on windows. If you do not want to attempt it, there is a video on the demo link (release page). --- Features: - Code editor with Swift language features (autocomplete, error reporting, etc) - Install & Test apps on device via a custom made sideloader - SDK generator for compiling swift projects targeting iOS - Debugging utilities such as the app console, syslog and screenshots - Pages to manage your certificates, app ids, and more - Much more (and more to come)!
A part one project of my big project which aims to make demos for hardware projects easier for events like SoM. This project is only for viewing gerber files in the web without having to install anything on your computer (You may have to download one of the example gerbers provided to test my demo if you don’t have your own gerbers.) P.s vote for me :) and AI was used for deployment process and explaining the gerber format.